This map was was released after Halo 4's initial release as 'Spartan Ops DLC'.
Responsibilities:
I created all the texture and material work for the map and modeled large portions including the rock walls and terrain chunks, the forerunner architecture and the crystals.
Credits:
Env Art Lead: Mike Cronin
Additional modeling: Ryan Peterson, Steve Hauer and Chris Hands
Lighting: Kevin Marvel
If I have absent-mindedly forgotten anyone, please do reach out and I will make the correction! :)